Connecting a SparkFun Kit to Spacebrew

Connecting a SparkFun Kit to Spacebrew

Prototyping interactive environments can be tricky and time-consuming. One of our favorite time-saving tricks is to turn existing interactive projects into components we can use - akin to standing on the shoulders of giants. 

This tutorial walks you through how to connect a SparkFun Bar Graph Breakout Kit to Spacebrew. Once the kit is built and connected to Spacebrew, you can have any number of interactive projects publish data to it.

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Connect an Arduino Project to Spacebrew via Processing

Connect an Arduino Project to Spacebrew via Processing

In this tutorial we will walk you through how to take an existing Arduino project and make it talk with Spacebrew. We will use an Arduino to connect a photocell sensor to an existing javascript graph example.

This tutorial builds on an example that comes with Arduino software. To access the example within the program, go to File -> Examples -> 04.Communication -> Graph, or view it online here: http://www.arduino.cc/en/Tutorial/Graph.

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